Art Lead, Artist & Animator, Game Designer, Flash Animator, Video Editor, Voice Actor
"[Esoterica America] strikes a nice tone between raised-eyebrow cynicism and starry-eyed credulity; plus, it’s artistically quite gorgeous, and only costs a couple of quid. A genuine one-off.”
– Tom Hughes, The Gaurdian
“Ambitious and vast mystery RPG adventure … This is truly special. Frankly, absolutely brilliant.”
– DIY Games
"If Katamari Damacy shot up on Drain-O while Deadly Premonition slipped a hand under it’s skirt you still wouldn’t get half the ‘f#cked up’ that Esoterica America delivers in the first two minutes of play"
- Justin Talks to Himself
"...kept me visually enraptured throughout gameplay.”
- GamingTruth
My role on Esoterica America was to help create a game out of dense esoteric script. The original plan was a point and click adventure, but inspired by the script, I pitched we create an isometric adventure, with meditation-based action sequences, and esoteric puzzle sequences. I settled on a strong visual style employing stark black and whites, inspired by the animated feature Renaissance, and the esoteric black and white tile scheme famous to Masonic halls. The result: one of the most uniquely strange and interesting games to have ever hit Xbox Live Indie!